3964 cards found
A Cold and Gentle Place

A Cold and Gentle Place {2}{U}

Enchantment
Whenever a creature attacks you or a permanent you control, that creature doesn't untap during its controller's next untap step.
"Thou must returneth from whence thou came. This land is peaceful, its inhabitants kind—and thou dost not belong."
—Priscilla, Protector of the Painting
  • Hollows of Lordran
A Knight's Protection

A Knight's Protection {1}{W}

Sorcery
Search your library for a Knight creature card, reveal it, put it into your hand, then shuffle your library. You gain 4 life.
Artorias stayed close by his loyal companion, the grey wolf Sif.
  • Hollows of Lordran
A World of Crime

A World of Crime {1}{R}

Enchantment
Whenever a face-down creature you control deals combat damage to an opponent, you may exile it, then cast it without paying its mana cost.
{2}{R}{R}: Put a card from your hand onto the battlefield face down.
  • Secrets of the River Cities
ANK:Deface

ANK:Deface {1}{U}

Sorcery
Target player puts the top three cards of their library into their graveyard.
Decipher {6}{U}
History is as malleable as the medium it's written on.
  • Ankheret
Abandoned Astrolabe

Abandoned Astrolabe {2}

Artifact
{T}: Each opponent puts the top card of their library into their graveyard.
{3}, {T}: Exile three target cards from an opponent's graveyard. Draw a card.
"Vastuum hasn't seen a starry sky in a dozen years. What use is an astrolabe now?"
—Nivia
  • Vastuum
Abandoned Bonfire

Abandoned Bonfire

Land
When Abandoned Bonfire enters the battlefield, you gain 2 life.
{T}: Add {C}.
"Ah, this looks like a safe spot. Let us rest for a bit, before moving on... There's no guessing what lies ahead."
  • Hollows of Lordran
Abandoned Excavation

Abandoned Excavation

Land
Abandoned Excavation enters the battlefield with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from Abandoned Excavation: Add one mana of any color.
  • Vastuum
Abberrant Idealon

Abberrant Idealon {4}{B}{G}

Creature - Nightmare Elemental
Frenzy 2
Whenever Abberrant Idealon becomes blocked, distribute two -1/-1 counters among one or two creatures defending player controls.
"You mean to say your paintings come to life? Perhaps I shall take up the brush."
— Ashiok, to the satyrs of Aenyr
4/4
  • Magic Villains
Abigail, Cawyer Station Chief

Abigail, Cawyer Station Chief {2}{W}{W}

Legendary Creature - Human Soldier
Whenever Abigail, Cawyer Station Chief enters the battlefield or one or more nontoken creatures you control deal combat damage to a player, create a 2/2 white Soldier creature token.
{R}, Sacrifice a token: Abigail, Cawyer Station Chief deals 1 damage to target creature. That creature can't block this turn.
2/2
  • Secrets of the River Cities
Abrupt Possession

Abrupt Possession {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Undercover
  • Secrets of the River Cities
Absorbed In Thought

Absorbed In Thought {3}{U}{U}

Instant
Draw three cards, then discard a card.
"Hmmmm... I've run flat up against a wall. This fortress gate, to be exact! The thing just won't budge. So, here I wait."
—Siegmeyer, Knight of Catarina
  • Hollows of Lordran
Absurd Burgeoning

Absurd Burgeoning {2}{G}

Sorcery
You may play any number of lands this turn.
If a land you control would leave the battlefield this turn, exile that land instead.
Nature sets its own schedule.
  • Rakoa
Abundant Growth

Abundant Growth {G}

Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Nature's potential no longer has limits.
Abuse of Power

Abuse of Power {B}

Instant
Target creature gets +3/+0 until end of turn.
Superiority — That creature also gains indestructible until end of turn if you have more life than an opponent.
N-FORCE wanders into the Heaps or Cyburbs every now and then just to remind everyone where their place is.
  • Netropolis
Abyssal Strike

Abyssal Strike {2}{B}{B}

Instant
You may pay {B} and exile a Swamp card from your hand rather than pay this spell's mana cost.
Destroy target creature or planeswalker.
  • Rakoa
Accelerated Assembly

Accelerated Assembly {5}{U}

Sorcery
This spell costs {1} less to cast for each artifact you control.
Create two 2/2 colorless Construct artifact creature tokens.
When the product is already perfect, the only thing to improve is the process.
  • Netropolis
Access Denied

Access Denied {1}{U}{U}

Instant
Counter target creature spell. Scry 2.
The Consulate is very strict about where citizens are allowed to go.
  • Tesla
Acclaimed Leadership

Acclaimed Leadership {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2. Other creatures you control get +1/+1.
"Every lotus was planted by Faradia, and for now on, every lotus will be Faradia's once more."
—Helena
  • Eralou
Accorder Paladin

Accorder Paladin {1}{W}

Creature - Human Knight
Battle cry
"Until the five suns return to their full glory, I will not stop this fight."
3/1
Accursed Mentoring

Accursed Mentoring {2}{B}{B}

Sorcery
Search your library for a card and put that card into your hand. Then shuffle your library.
Invocation
  • Jannada
Ace Holden

Ace Holden {1}{G}{W}

Legendary Creature - Human Knight
First strike
{G}{W}, Tap two other untapped creatures you control: Until end of turn, Ace Holden gets +3/+3 and must be blocked if able.
"I'm rounding up a posse to slay Malastrix. Who's with me?"
Designed by pinkmoth and Blydden
2/2
  • Lorado
Acid Spray Trap

Acid Spray Trap {4}{R}

Instant - Trap
If an enchanted and/or equipped creature is attacking, you may pay {1}{R} rather than pay this spell's mana cost.
Acid Spray Trap deals 5 damage to target attacking creature. Destroy all Equipment attached to it.
  • Ankheret
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2/2
Acolyte of Coils

Acolyte of Coils {3}{G}{G}

Creature - Human Shaman
When Acolyte of Coils enters the battlefield, create a 3/3 green Snake creature token.
Serpents, Snakes, and Wurms you control have vigilance.
2/2
  • Ankheret
Act of Betrayal

Act of Betrayal {3}{R}

Sorcery
Gain control of target nonenchantment permanent until end of turn. If it's a creature, untap it and it gains haste until end of turn.
"That might lead to some trust issues in the future."
—Dack Fayden
  • Ankheret