512 cards found
Abundant Growth

Abundant Growth {G}

Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Nature's potential no longer has limits.
Accorder Paladin

Accorder Paladin {1}{W}

Creature - Human Knight
Battle cry
"Until the five suns return to their full glory, I will not stop this fight."
3/1
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2/2
Act of Treason

Act of Treason {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Shala Na turned away from Anku, breathed deeply, and sheathed her blade. As she did, she felt herself slipping away from Urshad.
Adamant Will

Adamant Will {1}{W}

Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
"They said this door was impenetrable. Let's see if they were telling the truth!"
Aerial Shootout

Aerial Shootout {U}

Instant
Target creature gets +1/+1 and gains flying until end of turn. Untap it.
Territorial disputes among featherswine herders are often resolved outside the law and above the clouds.
  • Lorado
Aether Animist

Aether Animist {2}{G}{U}

Creature - Human Artificer
When Aether Animist enters the battlefield, recharge twice.
Canisters you control are artifact creatures with base power and toughness 2/2.
1/1
  • Tesla
Aether Plantation

Aether Plantation

Land
Aether Plantation enters the battlefield tapped.
When Aether Plantation enters the battlefield, add {C}.
{T}: Add {G} or {U}.
  • Tesla
Aetherguard Armor
Aetherguard Rhino

Aetherguard Armor

Artifact - Equipment
Equipped creature gets +1/+2 and has hexproof.
Equip {2}
Nowadays, though spells are much more of a rarity, their incredible durability is still valuable.
Card has other part: Aetherguard Rhino
  • Tesla
Aetherguard Rhino
Aetherguard Armor

Aetherguard Rhino {4}{G}

Creature - Rhino
Hexproof
When Aetherguard Rhino dies, return it to the battlefield transformed under your control.
Natural magic protected these creatures from spells in the past.
3/4
Card has other part: Aetherguard Armor
  • Tesla
Altar's Reap

Altar's Reap {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
"Don't worry, your death will be as informative as possible."
—Gorghul, augur of skulls
Ambuscade

Ambuscade {2}{G}

Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
No trespassers shall remain alive.
—Sign at the grave of Artorias
Angel of Mercy

Angel of Mercy {4}{W}

Creature - Angel
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Every tear shed is a drop of immortality.
3/3
Angelic Regulator

Angelic Regulator {3}{W}{W}

Creature - Angel
Flying
Renown 1
As long as Angelic Regulator is renowned, other creatures you control get +1/+1.
4/4
  • Lorado
Angelic Vindicator

Angelic Vindicator {5}{W}{W}

Creature - Angel
Flash
Flying
When Angelic Vindicator enters the battlefield, you may exile target attacking or blocking creature.
5/5
  • Custom Core 2018
Angelic Wall

Angelic Wall {1}{W}

Creature - Wall
Defender
Flying
"The air stirred as if fanned by angels' wings, and the enemy was turned aside."
—Tales of Ikarov the Voyager
0/4
Anguish

Anguish {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
  • Custom Core 2018
Anku the Primordial

Anku the Primordial {3}{B}{R}{G}

Legendary Creature - Elemental God
Indestructible
Whenever Anku the Primordial attacks, defending player sacrifices an artifact, a creature, an enchantment, and a land.
5/7
  • Scriptures of Urshad
Annex

Annex {2}{U}{U}

Enchantment - Aura
Enchant land
You control enchanted land.
Where civilization ends, a blank canvas begins.
Anticipate

Anticipate {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
"When I have meditated on all outcomes, my opponent has no recourse."
Arcane Discharge

Arcane Discharge {1}{U}{R}

Instant
Arcane Discharge deals damage to target creature equal to the number of instant and sorcery cards in your graveyard.
Draw a card.
  • Custom Core 2018
Archive of Kariro

Archive of Kariro

Legendary Land
{T}: Add {C}.
{T}: Draw a card. Activate this ability only if you have exactly eight cards in hand.
All the knowledge the gods have shared with mortals—and perhaps a couple of secrets they were never meant to know.
  • Ankheret
Arrest

Arrest {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
"Stay locked up for your crimes, or follow the road to Redemption. The choice is yours."
—Josiah Woods, sheriff of Guthram Springs
Related card: Peacekeeper Avatar
Artisan's Sorrow

Artisan's Sorrow {3}{G}

Instant
Destroy target artifact or enchantment. Scry 2.
The pianist would normally play a sad song...
Designed by WotC
Attended Knight

Attended Knight {2}{W}

Creature - Human Knight
First strike
When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
2/2