15 cards found
Animus of Predation

Animus of Predation {4}{G}

Creature - Avatar
Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up.
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.
4/4
  • Conspiracy: Take the Crown
Atares Amplifier

Atares Amplifier {2}{W}

Artifact - Vehicle
Whenever Atares Amplifier is crewed by a creature with flying, it gains flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, prowess, trample, and vigilance.
Crew 2
5/5
  • Netropolis
Blade of Choices

Blade of Choices {2}

Artifact - Equipment
At the beginning of each combat, equipped creature gains your choice of flying, first strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, trample, or vigilance until end of turn.
Equip {2}
  • Tesla
Cairn Wanderer

Cairn Wanderer {4}{B}

Creature - Shapeshifter
Changeling
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
4/4
Concerted Effort

Concerted Effort {2}{W}{W}

Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
  • Ravnica: City of Guilds
Crystalline Giant

Crystalline Giant {3}

Artifact Creature - Giant
At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, or +1/+1. Put a counter of that kind on Crystalline Giant.
3/3
  • Ikoria: Lair of Behemoths Promos 234p 234s
  • Ikoria: Lair of Behemoths 234 361 387
Death-Mask Duplicant

Death-Mask Duplicant {7}

Artifact Creature - Shapeshifter
Imprint{1}: Exile target creature card from your graveyard.
As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
5/5
  • Darksteel
Greater Morphling

Greater Morphling {6}{U}{U}

Creature - Shapeshifter
{2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
{2}: Greater Morphling becomes the colors of your choice until end of turn.
{2}: Greater Morphling becomes the creature type of your choice until end of turn.
{2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.
{2}: Greater Morphling's art becomes by the artist of your choice until end of turn.
{2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn.
{2}: Untap Greater Morphling.
5/5
Kathril, Aspect Warper

Kathril, Aspect Warper {2}{W}{B}{G}

Legendary Creature - Nightmare Insect
When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.
3/3
  • Commander 2020
Majestic Myriarch

Majestic Myriarch {4}{G}

Creature - Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
*/*
Odric, Lunarch Marshal

Odric, Lunarch Marshal {3}{W}

Legendary Creature - Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3/3
Playful Bottlenose

Playful Bottlenose {1}{W}

Creature - Dolphin
{1}: Choose target creature you control. Playful Bottlenose gains flying until end of turn if that creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
3/1
  • Rakoa
Rayami, First of the Fallen

Rayami, First of the Fallen {1}{B}{G}{U}

Legendary Creature - Vampire
If a nontoken creature would die, exile that card with a blood counter on it instead.
As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
5/4
  • Commander 2019
Selective Adaptation

Selective Adaptation {4}{G}{G}

Sorcery
Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
  • Commander 2020
Soulflayer

Soulflayer {4}{B}{B}

Creature - Demon
Delve
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
4/4