212 cards found
Absorbed In Thought

Absorbed In Thought {3}{U}{U}

Instant
Draw three cards, then discard a card.
"Hmmmm... Honestly, I've run flat up against a wall. The gate to this fortress to be exact! The thing just won't budge. So, here I wait."
  • Hollows of Lordran
Acquire

Acquire {3}{U}{U}

Sorcery
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles their library.
Sometimes "innovation" means "stealing another's secret before anyone else can."
Advanced Stitchwing

Advanced Stitchwing {3}{U}{U}

Creature - Zombie Horror
Flying
{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
"Improvement is a consequence of practice."
—Stitcher Geralf
3/4
Aeon Chronicler

Aeon Chronicler {3}{U}{U}

Creature - Avatar
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
*/*
Aether Gale

Aether Gale {3}{U}{U}

Sorcery
Return six target nonland permanents to their owners' hands.
The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.
Aetherspouts

Aetherspouts {3}{U}{U}

Instant
For each attacking creature, its owner puts it on the top or bottom of their library.
"Don't worry, there's plenty for everyone."
—Vickon, Eleventh Company battlemage
  • Magic 2015
Air Elemental

Air Elemental {3}{U}{U}

Creature - Elemental
Flying
As the ship approached, the jade totem rose high overhead. Power rippled. Eyes of stone glowed and crackled. Out hissed a breath of the world, and a windstorm came alive.
4/4
Alexi, Zephyr Mage

Alexi, Zephyr Mage {3}{U}{U}

Legendary Creature - Human Spellshaper
{X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.
The Keldons didn't know her name, but they still cursed her in battle.
3/3
  • Prophecy
Arcane Reversal

Arcane Reversal {3}{U}{U}

Sorcery
Focus {5}{U}{U}
Exchange control of two target creatures.
  • Jannada
Arcane Savant

Arcane Savant {3}{U}{U}

Creature - Human Wizard
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.
3/3
  • Conspiracy: Take the Crown
Archive Trap

Archive Trap {3}{U}{U}

Instant - Trap
If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.
Target opponent puts the top thirteen cards of their library into their graveyard.
  • Zendikar
Auspicial Sphinx

Auspicial Sphinx {3}{U}{U}

Creature - Sphinx
Flying
Whenever Auspicial Sphinx enters the battlefield or deals combat damage to a player, look at the top three cards of your library. Put one of them into our hand and the rest on the bottom of your library in any order.
3/5
  • Custom Core 2018
Avatar of the Ocean

Avatar of the Ocean {3}{U}{U}

Creature - Avatar
Flying
Whenever Avatar of the Ocean attacks, if you control five or more Islands, look at the top five cards of your library. Put two of them into your hand, and the rest into your graveyard.
5/5
  • Rakoa
Aven Surveyor

Aven Surveyor {3}{U}{U}

Creature - Bird Scout
Flying
When Aven Surveyor enters the battlefield, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner's hand.
2/2
  • Fate Reforged
Aven Windreader

Aven Windreader {3}{U}{U}

Creature - Bird Soldier Wizard
Flying
{1}{U}: Target player reveals the top card of their library.
"The tiniest ripple tells a story ten fathoms deep."
3/3
Azutah's Abundance

Azutah's Abundance {3}{U}{U}

Sorcery
Draw X cards, where X is the number of differently named lands you control.
Crops grown in the fields at the Azutahn delta feed mouths all across the empires of Urshad.
  • Scriptures of Urshad
Balance of Power

Balance of Power {3}{U}{U}

Sorcery
If target opponent has more cards in hand than you, draw cards equal to the difference.
"To empty your mind is to fill your grave."
—Lat-Nam teaching
Balshan Griffin

Balshan Griffin {3}{U}{U}

Creature - Griffin
Flying
{1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.
It helps to have an extra direction in which to run.
3/2
  • Odyssey
Baral's Expertise

Baral's Expertise {3}{U}{U}

Sorcery
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.
"Get out of my way."
Battle of Wits

Battle of Wits {3}{U}{U}

Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
There is no loftier ambition than the pursuit of knowledge.
Bazaar Illusionist

Bazaar Illusionist {3}{U}{U}

Creature - Human Wizard
When Bazaar Illusionist enters the battlefield, put target creature into its owner's library fourth from the top.
Spellbound{2}{U}, Exile an instant or sorcery card from your graveyard: Return Bazaar Illusionist to its owner's hand.
"Hey! You! Watch this!"
3/4
  • Jannada
Bazaar of Wonders

Bazaar of Wonders {3}{U}{U}

World Enchantment
When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
  • Mirage
Beguiler of Wills

Beguiler of Wills {3}{U}{U}

Creature - Human Wizard
{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
"Come, let me free you of the tyranny of thought."
1/1
  • Dark Ascension
Bribery

Bribery {3}{U}{U}

Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library.
In Mercadia City, loyalties extend only as far as your purse can stretch.
Bureaucracy

Bureaucracy {3}{U}{U}

Enchantment
Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
  • Unglued