356 cards found
Abandon Hope

Abandon Hope {X}{1}{B}

Sorcery
As an additional cost to cast this spell, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.
As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.
  • Tempest
Aether Tide

Aether Tide {X}{U}

Sorcery
As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.
The tide of magic brought them here. Now it would take them home.
  • Exodus
Aether-Touched Hydra

Aether-Touched Hydra {X}{G}

Creature - Hydra
Aether-Touched Hydra enters the battlefield with X +1/+1 counters on it.
{G}, {T}: Put a +1/+1 counter on Aether-Touched Hydra.
0/0
  • Tesla
Alabaster Potion

Alabaster Potion {X}{W}{W}

Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Healing is a matter of time, but it is sometimes also a matter of opportunity. —D'Avenant proverb
Altered Ego

Altered Ego {X}{2}{G}{U}

Creature - Shapeshifter
This spell can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
0/0
Animist's Awakening

Animist's Awakening {X}{G}

Sorcery
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
  • Magic Origins
Apocalypse Hydra

Apocalypse Hydra {X}{R}{G}

Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0/0
Astral Cornucopia

Astral Cornucopia {X}{X}{X}

Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.
{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Aurelia's Fury

Aurelia's Fury {X}{R}{W}

Instant
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
  • Gatecrash
Avalanche

Avalanche {X}{2}{R}{R}

Sorcery
Destroy X target snow lands.
"The pass was completely blocked by the avalanche; we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us."
—Disa the Restless, journal entry
  • Ice Age
Back Door

Back Door {X}{U}

Sorcery
Choose target instant or sorcery card in a graveyard with converted mana cost X or less. You may cast that card without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
All trails led to CyCorp, but Harden needed someone else to let him inside.
  • Netropolis
Balduvian Hydra

Balduvian Hydra {X}{R}{R}

Creature - Hydra
Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
{R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.
0/1
Balduvian Rage

Balduvian Rage {X}{R}

Instant
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
—Lothar Lovisason, Balduvian chieftain
  • Coldsnap
Banefire

Banefire {X}{R}

Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
Battle at the Bridge

Battle at the Bridge {X}{B}

Sorcery
Improvise
Target creature gets -X/-X until end of turn. You gain X life.
"This is bigger than you. All of you."
—Tezzeret
Beckon Growth

Beckon Growth {X}{X}{G}

Instant
Search your library for up to X basic land cards and put them onto the battlefield tapped, then shuffle your library.
"The Kunmra jungle was once simply a humble oasis, grown by one druid over years of persistence."
—Kolako, Hikobo Storyteller
  • Jannada
Biomass Mutation

Biomass Mutation {X}{G/U}{G/U}

Instant
Creatures you control have base power and toughness X/X until end of turn.
"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
—Vorel of the Hull Clade
Black Sun's Zenith

Black Sun's Zenith {X}{B}{B}

Sorcery
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
"Under the suns, Mirrodin kneels and begs us for perfection."
—Geth, Lord of the Vault
Blaze

Blaze {X}{R}

Sorcery
Blaze deals X damage to any target.
Blazing Shoal

Blazing Shoal {X}{R}{R}

Instant - Arcane
You may exile a red card with converted mana cost X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.
  • Betrayers of Kamigawa
Bloodcurdling Scream

Bloodcurdling Scream {X}{B}

Sorcery
Target creature gets +X/+0 until end of turn.
"I have all the weapons my enemies have—and far deeper rage."
—Tojira, swamp queen
  • Portal Second Age
Blue Sun's Zenith

Blue Sun's Zenith {X}{U}{U}{U}

Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
"The Origin Query will wait. We must ensure we survive to return to it."
—Pelyus, vedalken ordinar
Bond of Agony

Bond of Agony {X}{B}

Sorcery
As an additional cost to cast this spell, pay X life.
Each other player loses X life.
The Rakdos are unique in designing torture equipment they can operate while "suffering" alongside their victims.
  • Dissension
Bonfire of the Damned

Bonfire of the Damned {X}{X}{R}

Sorcery
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Miracle {X}{R}
Borrowing the East Wind

Borrowing the East Wind {X}{G}{G}

Sorcery
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
  • Portal Three Kingdoms