9288 cards found
A Display of My Dark Power

A Display of My Dark Power

Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
  • Archenemy Schemes
A Reckoning Approaches

A Reckoning Approaches

Scheme
When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
"The gates open to my new era."
  • Archenemy: Nicol Bolas Schemes
ANK:Neutralize

ANK:Neutralize {1}{U}{U}

Instant
Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into their graveyard.
"Your god may have granted you that power, but my god disagrees with that decision."
  • Ankheret
ANK:Unbreakable Bond

ANK:Unbreakable Bond {W}

Instant
Two target creatures you control gain indestructible until end of turn.
Fate brought the two together, but not even fate could separate them.
  • Ankheret
AWOL

AWOL {2}{W}

Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Abandoned Bonfire

Abandoned Bonfire

Land
When Abandoned Bonfire enters the battlefield, you gain 2 life.
{T}: Add {C}.
Bonfires mark the path traveled by the undead pilgrims, acting as useful landmarks as well as safe havens.
  • Hollows of Lordran
Abandoned Outpost

Abandoned Outpost

Land
Abandoned Outpost enters the battlefield tapped.
{T}: Add {W}.
{T}, Sacrifice Abandoned Outpost: Add one mana of any color.
  • Odyssey
Abbey Griffin

Abbey Griffin {3}{W}

Creature - Griffin
Flying, vigilance
"The darkness crawls with vampires and ghouls, but we are not without allies."
—Mikaeus, the Lunarch
2/2
  • Innistrad
Abbey Matron

Abbey Matron {2}{W}

Creature - Human Cleric
{W}, {T}: Abbey Matron gets +0/+3 until end of turn.
"The Matrons are kindly souls, but don't ask one for an ale."
—Halina, Dwarven Trader
1/3
  • Homelands 2a 2b
Abjure

Abjure {U}

Instant
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon," she growled to herself, "I'm going to have to kill him."
  • Weatherlight
Abnormal Endurance

Abnormal Endurance {1}{B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Tenacity prevails when hopes die.
  • Core Set 2019
Abomination of Gudul

Abomination of Gudul {3}{B}{G}{U}

Creature - Horror
Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U}
3/4
  • Khans of Tarkir
Aboshan's Desire

Aboshan's Desire {U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard.
  • Odyssey
About Face

About Face {R}

Instant
Switch target creature's power and toughness until end of turn.
The overconfident are the most vulnerable.
  • Urza's Legacy
Abrupt Possession

Abrupt Possession {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Undercover
  • Secrets of the River Cities
Absolver Thrull

Absolver Thrull {3}{W}

Creature - Thrull Cleric
Haunt
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
2/3
  • Guildpact
Absorb Vis

Absorb Vis {6}{B}

Sorcery
Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B}
Absorbed in Thought

Absorbed in Thought {1}{U}

Sorcery
Journey twice.
Scry 2.
  • Hollows of Lordran
Abstruse Interference

Abstruse Interference {2}{U}

Instant
Devoid
Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
  • Oath of the Gatewatch
Abuna's Chant

Abuna's Chant {3}{W}

Instant
Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine {2}
  • Fifth Dawn
Abundant Growth

Abundant Growth {G}

Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Nature's potential no longer has limits.
Abuse of Power

Abuse of Power {B}

Instant
Target creature gets +3/+0 until end of turn.
Superiority — That creature also gains indestructible until end of turn if you have more life than an opponent.
N-FORCE wanders into the Heaps or Cyburbs every now and then just to remind everyone where their place is.
  • Netropolis
Abyssal Adventurer

Abyssal Adventurer {B}

Creature - Human Knight
When Abyssal Adventurer dies, target creature an opponent controls gets -1/-1 until end of turn.
You'll join them, sooner or later.
1/1
  • Hollows of Lordran
Abyssal Gatekeeper

Abyssal Gatekeeper {1}{B}

Creature - Horror
When Abyssal Gatekeeper dies, each player sacrifices a creature.
"There are two ways for me to pass this gate. One involves you remaining conscious."
—Gerrard of the Weatherlight
1/1
Abzan Advantage

Abzan Advantage {1}{W}

Instant
Target player sacrifices an enchantment. Bolster 1.
"To survive, you must seize every opportunity."
—Daghatar the Adamant
  • Fate Reforged