23312 cards found
A Display of My Dark Power

A Display of My Dark Power

Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
  • Archenemy Schemes
A Reckoning Approaches

A Reckoning Approaches

Scheme
When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
"The gates open to my new era."
  • Archenemy: Nicol Bolas Schemes
Abandoned Bonfire

Abandoned Bonfire

Land
When Abandoned Bonfire enters the battlefield, you gain 2 life.
{T}: Add {C}.
"Ah, this looks like a safe spot. Let us rest for a bit, before moving on... There's no guessing what lies ahead."
  • Hollows of Lordran
Abandoned Sarcophagus

Abandoned Sarcophagus {3}

Artifact
You may cast nonland cards with cycling from your graveyard.
If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Although long since dead, the banished dissenters finally took their vengeance.
Academy at Tolaria West

Academy at Tolaria West

Plane - Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever you roll {CHAOS}, discard your hand.
Accessories to Murder

Accessories to Murder

Artifact - Contraption
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
  • Unstable
Accomplished Automaton

Accomplished Automaton {7}

Artifact Creature - Construct
Fabricate 1
Was it just lonely, or was some form of evolution inevitable?
5/7
  • Kaladesh
Accorder's Shield

Accorder's Shield {0}

Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3}
An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.
Acidic Dagger

Acidic Dagger {4}

Artifact
{4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.
  • Mirage
Acorn Catapult

Acorn Catapult {4}

Artifact
{1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
The Kalonian word for "ammunition" is the same as the word for "bait."
  • Commander 2011
Adaptive Automaton

Adaptive Automaton {3}

Artifact Creature - Construct
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Such loyalty can only be made.
2/2
Adarkar Sentinel

Adarkar Sentinel {5}

Artifact Creature - Soldier
{1}: Adarkar Sentinel gets +0/+1 until end of turn.
"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."
—Disa the Restless, journal entry
3/3
Advantageous Proclamation

Advantageous Proclamation

Conspiracy
Your minimum deck size is reduced by five.
"The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers."
  • Conspiracy
Adventurers' Guildhouse

Adventurers' Guildhouse

Land
Green legendary creatures you control have "bands with other legendary creatures."
  • Legends
Adventuring Gear

Adventuring Gear {1}

Artifact - Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1}
An explorer's essentials in a wild world.
  • Zendikar
Aegis of the Meek

Aegis of the Meek {3}

Artifact
{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
"With this marvel, even the weak have a fighting chance!"
—Arcum Dagsson, Soldevi Machinist
  • Ice Age
Aeolipile

Aeolipile {2}

Artifact
{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
"Although fragile, the Aeolipile could be quite destructive."
—Sarpadian Empires, vol. I
Aesthir Glider

Aesthir Glider {3}

Artifact Creature - Bird Construct
Flying
Aesthir Glider can't block.
An ancient device recovered from a thawing glacier high in the Karplusan mountains.
2/1
Aethanis Leylinker

Aethanis Leylinker {2}{C}

Artifact Creature - Construct
Vigilance
{T}: Add one mana of any color.
Untouched by time. Unwavering in purpose.
3/3
  • Vastuum
Aethanis Sentinel

Aethanis Sentinel {2}{C}

Artifact Creature - Construct
Flying
When Aethanis Sentinel enters the battlefield, each player may scry 1.
It has watched its civilization die, it has watched Vastuum decay, and it will keep watching even when nothing is left to watch.
3/2
  • Vastuum
Aethanis Strider

Aethanis Strider {4}{C}{C}

Artifact Creature - Construct
"A dozen years have passed, yet my people's guardians seem untouched by the Fall… by my mistake."
—Nvia, Last of the Aethanis
7/7
  • Vastuum
Aethanis Watcher

Aethanis Watcher {2}{C}{C}

Artifact Creature - Construct
When Aethanis Watcher enters the battlefield, choose one —
• Exile target creature an opponent controls until Aethanis Watcher leaves the battlefield.
• Target opponent reveals their hand and you choose a nonland card from it. Exile that card until Aethanis Watcher leaves the battlefield.
3/3
  • Vastuum
Aethanis, the Fallen Capital

Aethanis, the Fallen Capital

Legendary Land
{T}: Add {C}.
{C}{C}{C}{C}, {T}: Target player loses 1 life, discards a card, then sacrifices a permanent. Activate this ability only any time you could cast a sorcery.
The Source lies within these walls, draining away the world's vitality.
  • Vastuum
Aether Conducer

Aether Conducer {2}{C}

Artifact Creature - Construct
Whenever Aether Conducer attacks, put a charge counter on it, then you may put a creature card with converted mana cost equal to the number of charge counters on Aether Conducer from your hand onto the battlefield tapped and attacking.
3/3
  • Vastuum
Aether Hub

Aether Hub

Land
When Aether Hub enters the battlefield, you get {E}.
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
It powers the dreams of Ghirapur.