228 cards found

Acid-Spewer Dragon {5}{B}

Creature - Dragon
Flying, deathtouch
Megamorph {5}{B}{B}
When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3

Adorned Dragon {5}{R}

Creature - Dragon
Flying
Whenever you cast a spell that targets Adorned Dragon, Adorned Dragon deals damage to target creature equal to the amount of mana spent to cast that spell.
5/5

Aethermaw Dragon {3}{U}{R}

Creature - Dragon
Flying
Prowess
Whenever you cast a noncreature spell, Aethermaw Dragon deals damage equal to that spell's converted mana cost to target creature you don't control.
4/4

Akoum Hellkite {4}{R}{R}

Creature - Dragon
Flying
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage to that permanent or player instead.
4/4

Alabaster Dragon {4}{W}{W}

Creature - Dragon
Flying
When Alabaster Dragon dies, shuffle it into its owner's library.
4/4

Ancestor Dragon {4}{W}{W}

Creature - Dragon
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
It is said that Yinglong gave birth to the qilin and the phoenix, and after them, all of the hairy and winged beings in the world. Thus it is known as the Ancestor Dragon.
5/6

Ancient Hellkite {4}{R}{R}{R}

Creature - Dragon
Flying
{R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.
When a dragon attacks, there are no bystanders.
6/6

Arashin Sovereign {5}{G}{W}

Creature - Dragon
Flying
When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.
Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion.
6/6

Arcades Sabboth {2}{G}{G}{W}{W}{U}{U}

Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.
Each untapped creature you control gets +0/+2 as long as it's not attacking.
{W}: Arcades Sabboth gets +0/+1 until end of turn.
7/7

Arcades, the Strategist {1}{G}{W}{U}

Legendary Creature - Elder Dragon
Flying, vigilance
Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
3/5

Archwing Dragon {2}{R}{R}

Creature - Dragon
Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.
Swifter than an angel, crueler than a demon, and relentless as a ghoul.
4/4

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4

Avaricious Dragon {2}{R}{R}

Creature - Dragon
Flying
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Waste follows want.
4/4

Backdraft Hellkite {3}{R}{R}

Creature - Dragon
Flying
Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Memories burn with the brightest flames.
4/4

Balefire Dragon {5}{R}{R}

Creature - Dragon
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
If it comes for you, die boldly or die swiftly—for die you will.
6/6

Belltoll Dragon {5}{U}

Creature - Dragon
Flying, hexproof
Megamorph {5}{U}{U}
When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3

Bladewing the Risen {3}{B}{B}{R}{R}

Legendary Creature - Zombie Dragon
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.
4/4

Bogardan Hellkite {6}{R}{R}

Creature - Dragon
Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
5/5

Boltwing Marauder {3}{B}{R}

Creature - Dragon
Flying
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
When battling the Kolaghan, consider yourself lucky if lightning strikes the same place only twice.
5/4

Bone Dragon {3}{B}{B}

Creature - Dragon Skeleton
Flying
{3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.
Its roar is the clatter of a thousand bones.
5/4

Boneyard Scourge {2}{B}{B}

Creature - Zombie Dragon
Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.
Death arrives on tattered wings and stolen bones.
4/3

Brimstone Dragon {6}{R}{R}

Creature - Dragon
Flying, haste
6/6

Broodmate Dragon {3}{B}{R}{G}

Creature - Dragon
Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.
Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate.
4/4

Caldera Tyrant {5}{R}{R}

Creature - Dragon
Flying, trample
Whenever Caldera Tyrant attacks, exile the top five cards of your library. Until end of turn, you may play cards exiled this way. Caldera Tyrant gets +1/+0 until end of turn for each land card exiled this way.
6/6

Canopy Dragon {4}{G}{G}

Creature - Dragon
Trample
{1}{G}: Canopy Dragon gains flying and loses trample until end of turn.
"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
—Sidar Jabari
4/4

Catacomb Dragon {4}{B}{B}

Creature - Dragon
Flying
Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
4/4

Chromium {2}{W}{W}{U}{U}{B}{B}

Legendary Creature - Elder Dragon
Flying
Rampage 2
At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.
7/7

Chromium, the Mutable {4}{W}{U}{B}

Legendary Creature - Elder Dragon
Flash
This spell can't be countered.
Flying
Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
7/7

Clockwork Dragon {7}

Artifact Creature - Dragon
Flying
Clockwork Dragon enters the battlefield with six +1/+1 counters on it.
Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.
{3}: Put a +1/+1 counter on Clockwork Dragon.
0/0

Cloud Dragon {5}{U}

Creature - Illusion Dragon
Flying
Cloud Dragon can block only creatures with flying.
5/4

Covetous Dragon {4}{R}

Creature - Dragon
Flying
When you control no artifacts, sacrifice Covetous Dragon.
Gatha survived as long as he did by giving all Keld's predators exactly what they wanted.
6/5

Crimson Hellkite {6}{R}{R}{R}

Creature - Dragon
Flying
{X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.
The hellkites are artists with flames, painting the world with fire.
6/6

Crosis, the Purger {3}{U}{B}{R}

Legendary Creature - Dragon
Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
6/6

Cunning Breezedancer {4}{W}{U}

Creature - Dragon
Flying
Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.
"That which is beautiful in form can also be deadly."
—Ishai, Ojutai dragonspeaker
4/4

Darigaaz Reincarnated {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, trample, haste
If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
7/7

Darigaaz, the Igniter {3}{B}{R}{G}

Legendary Creature - Dragon
Flying
Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
6/6

Darkfire Despot {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever Darkfire Despot attacks, you may put a -1/-1 counter on target creature.
Whenever a creature with a -1/-1 counter on it dies, Darkfire Despot deals 3 damage to any target.
4/4

Deathbringer Regent {5}{B}{B}

Creature - Dragon
Flying
When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
5/6

Demanding Dragon {3}{R}{R}

Creature - Dragon
Flying
When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
A knight's devotion to their steed goes only so far.
5/5

Destructor Dragon {4}{G}{G}

Creature - Dragon
Flying
When Destructor Dragon dies, destroy target noncreature permanent.
After countless attacks on the Salt Road where it passes through the frozen tundra, the Abzan began to refer to the area as Atarka territory rather than Temur lands.
4/4

Draco {16}

Artifact Creature - Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
9/9

Dragon Broodmother {2}{R}{R}{R}{G}

Creature - Dragon
Flying
At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2.
4/4

Dragon Egg {2}{R}

Creature - Dragon Egg
Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
Dragon birth lairs are littered with treasure to entice the young from their eggs.
0/2

Dragon Hatchling {1}{R}

Creature - Dragon
Flying
{R}: Dragon Hatchling gets +1/+0 until end of turn.
"Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth."
—Hurdek, Mazar mammoth trainer
0/1

Dragon Mage {5}{R}{R}

Creature - Dragon Wizard
Flying
Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
"Yes, it's huge and strong and breathes fire. But we're smart!"
—Tadith the Wise, last words
5/5

Dragon Tyrant {8}{R}{R}

Creature - Dragon
Flying, trample
Double strike
At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.
{R}: Dragon Tyrant gets +1/+0 until end of turn.
6/6

Dragon Whelp {2}{R}{R}

Creature - Dragon
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
2/3

Dragon-Path Challenger {1}{G}

Creature - Human Dragon
Spells your opponents cast that target Dragon-Path Challenger cost {2} more to cast.
Dragon-Path Challenger can't be blocked by creatures with power 2 or less.
"The dragons shall have their time in the sun once again."
2/2

Dragon-Path Ravager {3}{R}

Creature - Human Dragon
Desperation
Whenever a creature you control despairs, it gets +1/+0 and gains trample until end of turn.
4/3

Dragon-Path Ripper {3}{G}

Creature - Human Dragon
Desperation
When Dragon-Path Ripper despairs, destroy target artifact or enchantment.
They hunt the scales looted from dragons long ago.
3/4

Dragon-Path Traveler {1}{R}{G}

Creature - Human Dragon
Menace
Whenever Dragon-Path Traveler deals combat damage to a player, you may put a land card from your hand onto the battlefield.
3/3

Dragon-Path Warrior {2}{R}

Creature - Human Dragon
{R}: Dragon-Path Warrior gets +1/+0 until end of turn.
"Local rumor states that a surviving dragon hides deep underground. Dragon worshipers safeguard the specimen, while learning to emulate its ancient powers."
—Notes of Big Hat Logan
2/3

Dragonlord Atarka {5}{R}{G}

Legendary Creature - Elder Dragon
Flying, trample
When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
8/8

Dragonlord Dromoka {4}{G}{W}

Legendary Creature - Elder Dragon
This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
Dromoka's followers forsake blood ties so that they may join a greater family.
5/7

Dragonlord Kolaghan {4}{B}{R}

Legendary Creature - Elder Dragon
Flying, haste
Other creatures you control have haste.
Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
6/5

Dragonlord Ojutai {3}{W}{U}

Legendary Creature - Elder Dragon
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
5/4

Dragonlord Silumgar {4}{U}{B}

Legendary Creature - Elder Dragon
Flying, deathtouch
When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
Silumgar never passes up an opportunity to add to his opulence.
3/5

Drakuseth, Maw of Flames {4}{R}{R}{R}

Legendary Creature - Dragon
Flying
Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
"Spread out, you idiots! Spread out!"
—Marsden, party leader, last words
7/7

Dream Pillager {5}{R}{R}

Creature - Dragon
Flying
Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast nonland cards from among those exiled cards.
Its wings shimmer with dreams absorbed from its enemies.
4/4

Dreamfire Dragon {4}{R}{R}

Creature - Dragon
Flying
Whenever Dreamfire Dragon attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. Exile those tokens at the beginning of the next end step.
5/5