Chronicles

Chronicles contains 125 cards.
Released: 1995-07-01
Abu Ja'far

Abu Ja'far {W}

Creature - Human
When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
0/1
Akron Legionnaire

Akron Legionnaire {6}{W}{W}

Creature - Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
8/4
Angelic Voices

Angelic Voices {2}{W}{W}

Enchantment
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Blood of the Martyr

Blood of the Martyr {W}{W}{W}

Instant
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.
D'Avenant Archer

D'Avenant Archer {2}{W}

Creature - Human Soldier Archer
{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
1/2
Divine Offering

Divine Offering {1}{W}

Instant
Destroy target artifact. You gain life equal to its converted mana cost.
D'Haren stared at the twisted lump of metal that had been a prized artifact. The fight was getting ugly.
Indestructible Aura

Indestructible Aura {W}

Instant
Prevent all damage that would be dealt to target creature this turn.
Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.
Ivory Guardians

Ivory Guardians {4}{W}{W}

Creature - Giant Cleric
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
The elite guard of the Mesa High Priests, the Ivory Guardians were created to protect the innocent and faithful.
3/3
Keepers of the Faith

Keepers of the Faith {1}{W}{W}

Creature - Human Cleric
And then the Archangel Anthius spoke to them, saying, "Fear shall be vanquished by the Sword of Faith."
2/3
Petra Sphinx

Petra Sphinx {2}{W}{W}{W}

Creature - Sphinx
{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
3/4
Repentant Blacksmith

Repentant Blacksmith {1}{W}

Creature - Human
Protection from red
"For my confession they burned me with fire
And found that I was for endurance made."
—The Arabian Nights, trans. Haddawy
1/2
Shield Wall

Shield Wall {1}{W}

Instant
Creatures you control get +0/+2 until end of turn.
War Elephant

War Elephant {3}{W}

Creature - Elephant
Trample; banding
"When elephants fight it is the grass that suffers."
—Kikuyu proverb
2/2
Witch Hunter

Witch Hunter {2}{W}{W}

Creature - Human Cleric
{T}: Witch Hunter deals 1 damage to target player or planeswalker.
{1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.
1/1
Azure Drake

Azure Drake {3}{U}

Creature - Drake
Flying
The Azure Drake would be more powerful were it not so easily distracted.
2/4
Boomerang

Boomerang {U}{U}

Instant
Return target permanent to its owner's hand.
"O! call back yesterday, bid time return." —William Shakespeare, King Richard the Second
Dance of Many

Dance of Many {U}{U}

Enchantment
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
Dandân

Dandân {U}{U}

Creature - Fish
Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.
4/1
Enchantment Alteration

Enchantment Alteration {U}

Instant
Attach target Aura attached to a creature or land to another permanent of that type.
Fishliver Oil

Fishliver Oil {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has islandwalk.
Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea.
Flash Flood

Flash Flood {U}

Instant
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Many people say that no power can bring the mountains low. Many people are fools.
Juxtapose

Juxtapose {3}{U}

Sorcery
You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
Puppet Master

Puppet Master {U}{U}{U}

Enchantment - Aura
Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand.
Recall

Recall {X}{X}{U}

Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Remove Soul

Remove Soul {1}{U}

Instant
Counter target creature spell.
Nethya stiffened suddenly, head cocked as if straining to hear some distant sound, then fell lifeless to the ground.