I am looking for help with reviewing sets and/or maintaining Lore Seeker and the Big Custom Box. If you're interested, please contact me in #general in the Custom Standard Discord. —Fenhl

Mystery Booster

Mystery Booster contains 1700 cards.
Released: 2019-11-07
All Is Dust
Mystery Booster
1 (rare)
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All Is Dust {7}

Tribal Sorcery - Eldrazi
Each player sacrifices all colored permanents they control.
"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
—Javad Nasrin, Ondu relic hunter
Artisan of Kozilek
Mystery Booster
2 (uncommon)
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Artisan of Kozilek {9}

Creature - Eldrazi
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2
10/9
Breaker of Armies
Mystery Booster
3 (uncommon)
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Breaker of Armies {8}

Creature - Eldrazi
All creatures able to block Breaker of Armies do so.
"There are some who have lost everyone and everything. They actively seek out the Eldrazi, eager for the smallest measure of vengeance."
—Munda, ambush leader
10/8
Desolation Twin
Mystery Booster
4 (rare)
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Desolation Twin {10}

Creature - Eldrazi
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
"With precise coordination and enough blood spilled, one can be driven off, even brought down. But two . . . that's a lot of blood."
—Munda, ambush leader
10/10
Eldrazi Devastator
Mystery Booster
5 (common)
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Eldrazi Devastator {8}

Creature - Eldrazi
Trample
"No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win."
—Kalitas, thrall of Ulamog
8/9
Pathrazer of Ulamog
Mystery Booster
6 (uncommon)
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Pathrazer of Ulamog {11}

Creature - Eldrazi
Annihilator 3
Pathrazer of Ulamog can't be blocked except by three or more creatures.
No thought but hunger. No strategy but destruction.
9/9
Abzan Falconer
Mystery Booster
7 (uncommon)
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Abzan Falconer {2}{W}

Creature - Human Soldier
Outlast {W}
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.
2/3
Abzan Runemark
Mystery Booster
8 (common)
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Abzan Runemark {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.
Acrobatic Maneuver
Mystery Booster
9 (common)
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Acrobatic Maneuver {2}{W}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Renegades find ever more creative ways to work around the Consulate's aether regulations.
Adanto Vanguard
Mystery Booster
10 (uncommon)
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Adanto Vanguard {1}{W}

Creature - Vampire Soldier
As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn.
1/1
Adorned Pouncer
Mystery Booster
11 (rare)
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Adorned Pouncer {1}{W}

Creature - Cat
Double strike
Eternalize {3}{W}{W}
1/1
Affa Protector
Mystery Booster
12 (common)
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Affa Protector {2}{W}

Creature - Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
Ainok Bond-Kin
Mystery Booster
13 (common)
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Ainok Bond-Kin {1}{W}

Creature - Dog Soldier
Outlast {1}{W}
Each creature you control with a +1/+1 counter on it has first strike.
"Hold the line, for family and the fallen!"
2/1
Ajani's Pridemate
Mystery Booster
14 (uncommon)
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Ajani's Pridemate {1}{W}

Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Planeswalkers conjured replicas of old allies, reminders of the homeworlds that would fall next if Bolas prevailed.
2/2
Related card: Ajani, Strength of the Pride
Alley Evasion
Mystery Booster
15 (common)
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Alley Evasion {W}

Instant
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
"Sure, you know the law. But I know the streets."
Angelic Destiny
Mystery Booster
16 (mythic)
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Angelic Destiny {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Angelic Gift
Mystery Booster
17 (common)
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Angelic Gift {1}{W}

Enchantment - Aura
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Angelic Purge
Mystery Booster
18 (common)
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Angelic Purge {2}{W}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
"We must save you from yourselves."
Angel of Mercy
Mystery Booster
19 (common)
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Angel of Mercy {4}{W}

Creature - Angel
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Every tear shed is a drop of immortality.
3/3
Angel of Renewal
Mystery Booster
20 (uncommon)
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Angel of Renewal {5}{W}

Creature - Angel Ally
Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
"No more fear. No more failure. No more death. No more!"
4/4
Angel of the Dire Hour
Mystery Booster
21 (rare)
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Angel of the Dire Hour {5}{W}{W}

Creature - Angel
Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance.
5/4
Angelsong
Mystery Booster
22 (common)
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Angelsong {1}{W}

Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2}
Clash of sword and cry of beast fall mute when angels sound the call to prayer.
Apostle's Blessing
Mystery Booster
23 (common)
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Apostle's Blessing {1}{W/P}

Instant
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Approach of the Second Sun
Mystery Booster
24 (rare)
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Approach of the Second Sun {6}{W}

Sorcery
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Archangel
Mystery Booster
25 (uncommon)
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Archangel {5}{W}{W}

Creature - Angel
Flying, vigilance
The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat.
5/5