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Hollows of Lordran Multiplayer Expansion

Hollows of Lordran Multiplayer Expansion contains 25 cards.
Current version: .03
Is it an online only set.
Praise the Sun

Praise the Sun {1}{W}

Sorcery
Join Forces — Starting with you, each player may pay any amount of mana. Each player distributes X +1/+1 counters among any number of creatures they control, where X is the total amount of mana paid this way.
Thief's Journey

Thief's Journey {U}

Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Starting with the next opponent in turn order, each player gains control of a permanent of their choice with converted mana cost X or less, where X is the total amount of mana paid this way.
Asylum Persecutor

Asylum Persecutor {5}{B}{B}

Creature - Demon
Flying, trample
Join forces — At the beginning of your upkeep, each player starting with you may pay any amount of mana. Each player loses 10 minus X life, where X is the total amount of mana paid this way.
7/7
Soul Burning

Soul Burning {R}

Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player exiles the top X cards of their library, where X is the total amount of mana spent this way. Each player may cast cards they exiled this way until the end of their next turn.
Legacy of Sif

Legacy of Sif {1}{G}

Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 2/2 green Wolf creature tokens, where X is the total amount of mana paid this way.
Alvina, Hunt-Mother

Alvina, Hunt-Mother {2}{G}{U}

Legendary Creature - Cat Advisor
Flash
Whenever an opponent is dealt 5 or more damage, each player other than that player draws a card.
Partner
3/3
Artorias, the Wolf Knight

Artorias, the Wolf Knight {3}{G}{W}

Legendary Creature - Demigod Knight
If a source would deal damage to a creature other than Artorias, the Wolf Knight, you may have that damage be dealt to Artorias instead. If you do, you gain that much life.
Partner
4/7
Big Hat Logan

Big Hat Logan {2}{U}{R}

Legendary Creature - Human Wizard
At the beginning of your upkeep, put the top four cards of your library into your graveyard. Until end of turn, you may cast a noncreature card put into your graveyard this way.
Partner
3/3
Black Iron Tarkus

Black Iron Tarkus {2}{W}{B}

Legendary Creature - Human Knight
Whenever a creature leaves the battlefield, put a +1/+1 counter on Black Iron Tarkus.
Remove two +1/+1 counters from Tarkus: It gains indestructible until end of turn.
Partner
4/4
Dusk, Princess of Oolacile

Dusk, Princess of Oolacile {G}{U}

Legendary Creature - Human Wizard
Defender
At the beginning of combat on each player's turn, you may pay {2}. If you do, put a +1/+1 counter on target creature that player controls. That creature can't be blocked this turn.
Partner
0/3
The Fair Lady

The Fair Lady {1}{B}{G}

Legendary Creature - Spider Demon
Reach
Whenever a nontoken creature dies, you may pay 2 life. If you do, create a 1/2 green Spider creature token with reach.
Partner
2/3
Kalameet, Abyss Dragon

Kalameet, Abyss Dragon {3}{B}{R}

Legendary Creature - Dragon
Flying
If another source would deal damage to an opponent, it instead deals twice that much damage.
Partner
4/4
Lady of the Darkling

Lady of the Darkling {1}{U}{B}

Legendary Creature - Human Knight
Lifelink
At the beginning of your end step, if a creature died this turn, scry 2.
Partner
2/4
Laurentius, Humble Pupil

Laurentius, Humble Pupil {1}{R}{G}

Legendary Creature - Human Shaman
Spells you cast that target creatures cost {2} less to cast.
Partner
2/2
Ornstein, Tester of Mortals

Ornstein, Tester of Mortals {3}{R}{W}

Legendary Creature - Demigod Knight
Vigilance, haste
Whenever one or more creatures with power 2 or less block, Ornstein, Tester of Mortals deals 4 damage to each player.
Partner
4/4
Petrus, False Friend

Petrus, False Friend {W}{B}

Legendary Creature - Human Cleric
Whenever a creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
Partner
2/2
Pinwheel, Masked Cabal

Pinwheel, Masked Cabal {2}{U}{B}

Legendary Creature - Horror Wizard
Whenever Pinwheel, Masked Cabal attacks, you may discard a card. If you do, create two 2/2 blue Illusion creature tokens with "When this creature becomes the target of a spell, sacrifice it."
Partner
4/2
Priscilla, Cross-Breed

Priscilla, Cross-Breed {2}{W}{U}

Legendary Creature - Demigod Cleric
Whenever you cast a noncreature spell, put a +1/+1 counter on Priscilla, Cross-Breed. It gains lifelink and hexproof until end of turn.
Partner
3/3
Quelaag, Chaos Witch

Quelaag, Chaos Witch {1}{B}{R}

Legendary Creature - Spider Demon
Menace
Whenever Quelaag, Chaos Witch attacks, it deals damage equal to its power to an opponent chosen at random.
Partner
2/4
Quelana, Mother of Fire

Quelana, Mother of Fire {2}{R}{G}

Legendary Creature - Human Shaman
{T}: Add {R}{R}.
{T}, Exile two cards from your graveyard: Create a 2/2 red and green Shaman creature token with "{T}: Add {R}."
Partner
3/3
Sieglinde, Leal Daughter

Sieglinde, Leal Daughter {1}{W}{U}

Legendary Creature - Human Knight
Whenever Sieglinde, Leal Daughter deals combat damage to a player, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Partner
2/4
Siegmeyer, Errant Ally

Siegmeyer, Errant Ally {U}{R}

Legendary Creature - Human Knight
At the beginning of combat on your turn, choose an opponent at random. Siegmeyer, Errant Ally attacks that player this combat if able. Whenever Siegmeyer deals combat damage to that player this turn, draw a card.
Partner
3/3
Sif, Great Grey Wolf

Sif, Great Grey Wolf {2}{G}{W}

Legendary Creature - Wolf
Vigilance
Equip abilities you activate cost {3} less to activate.
Partner
5/4
Smough, Grisly Executioner

Smough, Grisly Executioner {2}{B}{G}

Legendary Creature - Human Warrior
Menace
Smough, Grisly Executioner must be blocked by two or more creatures if able.
Partner
5/5
Solaire, Seeker of Sunlight

Solaire, Seeker of Sunlight {1}{R}{W}

Legendary Creature - Human Knight
Whenever Solaire, Seeker of Sunlight and exactly one other creature attack, they each gain double strike until end of turn.
Partner
3/3