Khans of Tarkir Promos

Khans of Tarkir Promos contains 50 cards.
Released: 2014-09-27
Herald of Anafenza
Khans of Tarkir Promos
12s (rare)
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Herald of Anafenza {W}

Creature - Human Soldier
Outlast {2}{W}
Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.
1/2
High Sentinels of Arashin
Khans of Tarkir Promos
13s (rare)
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High Sentinels of Arashin {3}{W}

Creature - Bird Soldier
Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
{3}{W}: Put a +1/+1 counter on target creature.
3/4
Master of Pearls
Khans of Tarkir Promos
18s (rare)
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Master of Pearls {1}{W}

Creature - Human Monk
Morph {3}{W}{W}
When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
2/2
Dig Through Time
Khans of Tarkir Promos
36s (rare)
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Dig Through Time {6}{U}{U}

Instant
Delve
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Icy Blast
Khans of Tarkir Promos
42s (rare)
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Icy Blast {X}{U}

Instant
Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
"Do not think the sand or the sun will hold back the breath of winter."
Thousand Winds
Khans of Tarkir Promos
58s (rare)
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Thousand Winds {4}{U}{U}

Creature - Elemental
Flying
Morph {5}{U}{U}
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
5/6
Bloodsoaked Champion
Khans of Tarkir Promos
66s (rare)
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Bloodsoaked Champion {B}

Creature - Human Warrior
Bloodsoaked Champion can't block.
Raid{1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.
"Death is merely another foe the Mardu will overcome."
2/1
Grim Haruspex
Khans of Tarkir Promos
73s (rare)
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Grim Haruspex {2}{B}

Creature - Human Wizard
Morph {B}
Whenever another nontoken creature you control dies, draw a card.
"We all want to know what's going on in someone else's head. I simply open it up and look."
3/2
Necropolis Fiend
Khans of Tarkir Promos
82s (rare)
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Necropolis Fiend {7}{B}{B}

Creature - Demon
Delve
Flying
{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
4/5
Crater's Claws
Khans of Tarkir Promos
106s (rare)
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Crater's Claws {X}{R}

Sorcery
Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage to that permanent or player instead if you control a creature with power 4 or greater.
Dragon-Style Twins
Khans of Tarkir Promos
108s (rare)
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Dragon-Style Twins {3}{R}{R}

Creature - Human Monk
Double strike
Prowess
"We are the flicker of the flame and its heat, the two sides of a single blade."
3/3
Jeering Instigator
Khans of Tarkir Promos
113s (rare)
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Jeering Instigator {1}{R}

Creature - Goblin Rogue
Morph {2}{R}
When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/1
Hardened Scales
Khans of Tarkir Promos
133s (rare)
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Hardened Scales {G}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
"Naga shed their scales. We wear ours with pride."
—Golran, dragonscale captain
Heir of the Wilds
Khans of Tarkir Promos
134 (uncommon)
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Heir of the Wilds {1}{G}

Creature - Human Warrior
Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.
In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.
2/2
Rattleclaw Mystic
Khans of Tarkir Promos
144 (rare)
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Rattleclaw Mystic {1}{G}

Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.
Morph {2}
When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2/1
Rattleclaw Mystic
Khans of Tarkir Promos
144s (rare)
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Rattleclaw Mystic {1}{G}

Creature - Human Shaman
{T}: Add {G}, {U}, or {R}.
Morph {2}
When Rattleclaw Mystic is turned face up, add {G}{U}{R}.
2/1
Trail of Mystery
Khans of Tarkir Promos
154s (rare)
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Trail of Mystery {1}{G}

Enchantment
Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Abzan Ascendancy
Khans of Tarkir Promos
160s (rare)
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Abzan Ascendancy {W}{B}{G}

Enchantment
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Anafenza, the Foremost
Khans of Tarkir Promos
163s (mythic)
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Anafenza, the Foremost {W}{B}{G}

Legendary Creature - Human Soldier
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.
4/4
Ankle Shanker
Khans of Tarkir Promos
164 (rare)
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Ankle Shanker {2}{R}{W}{B}

Creature - Goblin Berserker
Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
The stature of the fighter matters less than the depth of the cut.
2/2
Ankle Shanker
Khans of Tarkir Promos
164s (rare)
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Ankle Shanker {2}{R}{W}{B}

Creature - Goblin Berserker
Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
The stature of the fighter matters less than the depth of the cut.
2/2
Avalanche Tusker
Khans of Tarkir Promos
166 (rare)
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Avalanche Tusker {2}{G}{U}{R}

Creature - Elephant Warrior
Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
"Hold the high ground, then bring it to your enemy"
—Surrak, khan of the Temur
6/4
Avalanche Tusker
Khans of Tarkir Promos
166s (rare)
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Avalanche Tusker {2}{G}{U}{R}

Creature - Elephant Warrior
Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
"Hold the high ground, then bring it to your enemy"
—Surrak, khan of the Temur
6/4
Butcher of the Horde
Khans of Tarkir Promos
168s (rare)
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Butcher of the Horde {1}{R}{W}{B}

Creature - Demon
Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
5/4
Crackling Doom
Khans of Tarkir Promos
171s (rare)
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Crackling Doom {R}{W}{B}

Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Do not fear the lightning. Fear the one it obeys.