Rakoa

Rakoa contains 285 cards.
Current version: 0.40
Ancestral Guardian

Ancestral Guardian {W}

Creature - Spirit Serpent
Whenever Ancestral Guardian attacks, you gain 1 life.
The Taniwha protecting single villages are smaller and kinder than their kin that roam the ocean.
2/1
Ancestral Marking

Ancestral Marking {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Aura you control.
Whenever you cast an Aura spell, you may return Ancestral Marking from your graveyard to the battlefield.
Assemble the Voyagers

Assemble the Voyagers {3}{W}

Sorcery
Create two 2/2 white Warrior creature tokens.
When the day finally came, Oteo's hard work paid off. From each corner of Rakoa came boats carrying warriors, navigators, and priests—The heroes of the great voyage.
Avatar of the Expanse

Avatar of the Expanse {3}{W}{W}

Creature - Avatar
Vigilance
Whenever Avatar of the Expanse attacks, if you control five or more Plains, create two 2/2 white Warrior creature tokens that are tapped and attacking.
5/5
Beached

Beached {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When a dragon reaches the end of its life, it finds a beach to rest on until it turns to sand.
Cirrus Strider

Cirrus Strider {4}{W}

Creature - Elemental
Flying
Plainscycling {2}
3/3
Communal Dwelling

Communal Dwelling {2}{W}

Enchantment - Aura
Enchant land
When Communal Dwelling enters the battlefield, create a 2/2 white Warrior creature token.
Enchanted land has "{T}: You gain 1 life."
Divine Favor

Divine Favor {1}{W}

Enchantment - Aura
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
"Our craft is a prayer to the gods."
—Wulani
Elemental Ascension

Elemental Ascension {3}{W}{W}

Enchantment - Aura
Enchant creature or land
Enchanted permanent is a 5/5 white Plains Elemental land creature with flying and vigilance.
Fieldwatcher Nuno

Fieldwatcher Nuno {2}{W}

Creature - Ouphe
{3}, {T}: Tap target creature.
The nuno guard their fields against interlopers. Offenders often find themselves regretting their trespass as its magic spit causes them to swell in size until they are unable to move.
3/2
Golden Revival

Golden Revival {X}{W}

Instant
Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
You gain X life.
Golden Savior

Golden Savior {1}{W}{W}

Creature - Dolphin
Prestige 2
When Golden Savior becomes prestigious, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
3/2
Heroic Hunting

Heroic Hunting {2}{W}

Instant
Destroy target creature with power 4 or greater. You gain 4 life.
"The hunt unifies our efforts. The feast afterwards unifies ourselves."
—Pakare, Weranga Warrior
Inspired Weaponmaker

Inspired Weaponmaker {W}

Creature - Elf Warrior
Prestige 1
A blade worth wielding is its own reason to go to battle.
1/2
Instilled Endurance

Instilled Endurance {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+2 and has vigilance.
During hatching season, Mokupe clerics are expected to weave blessings in the defense of all sorts of families.
Kahui Battle-Cleric

Kahui Battle-Cleric {1}{W}{W}

Creature - Human Cleric Warrior
The Kahui are Omalu's most populous tribe. To them, a battle fought in the name of the gods is just as valid as any prayer or ritual.
3/3
Keen Sea-Eagle

Keen Sea-Eagle {1}{W}{W}

Creature - Bird
Flying
Prestige 1
As long as Keen Sea-Eagle is prestigious, other white creatures you control have flying.
3/3
Kohea's Brilliance

Kohea's Brilliance {1}{W}

Sorcery
Tap up to two target creatures.
Awaken 3—{4}{W}
Level the Landscape

Level the Landscape {1}{W}{W}

Sorcery
Each player chooses any number of creatures they control with total power less than or equal to the number of lands they control, then sacrifices all other creatures they control.
Plainscycling {2}
Mighty Leap

Mighty Leap {1}{W}

Instant
Target creature gets +2/+2 and gains flying until end of turn.
Skywhales are born in the water. When they reach adulthood, they breach the ocean surface at great speed, and take their place in the sky.
Mokupe Companions

Mokupe Companions {1}{W}

Creature - Elf Warrior
Vigilance
Prestige 1
As long as Mokupe Companions is prestigious, it can block two additional creatures each combat.
2/2
Mokupe Foamspinner

Mokupe Foamspinner {1}{W}

Creature - Elf Shaman
Prestige 1
When Mokupe Foamspinner becomes prestigious, tap target creature an opponent controls.
2/1
Moon Weaver

Moon Weaver {1}{W}

Creature - Human Cleric
Flying
Whenever you cast an Aura spell, draw a card.
She weaves to wrap the whole world in blessings.
2/1
Nimbus King

Nimbus King {5}{W}

Creature - Whale Elemental
Flying
When Nimbus King enters the battlefield, you gain 2 life for each Aura you control.
Its domain is constantly reshaped by the actions of gods and man.
4/4
Omalu Guide

Omalu Guide {2}{W}

Creature - Human Warrior
Voyage
As long as you've discovered paradise, Omalu Guide gets +1/+3 and has vigilance.
"The great voyage is the highest honor afforded us by our merciful gods."
3/2